In this section:
To enable testing multi-threaded applications, add the following option to Build Settings’ Compiler Options (described in Setting Project and File Options):
This option will activate multi-thread support in the C++test's Runtime library, as well as disable use of Safe Stubs for thread-related routines.
- C++test's test executable must be linked with the appropriate runtime library (i.e. the multithreaded version of C Runtime Library for Visual C++ compilers or "pthread" library on UNIX).
- C++test's Runtime does not control threads’ life-time - we recommended you implement test cases so that all threads are terminated when the test case completes.
Known Problems and Limitations
Known problems and limitations:
- If multi-thread support is enabled (using -DCPPTEST_THREADS=1)—but no appropriate library is used during linking (or a multi- and single-threaded C Runtime is mixed)—then the test executable may produce corrupted test results, or may terminate unexpectedly.
- Unexpected behavior in a non-main thread (signal, unhandled exception, time-out) will cause the test executable to terminate.
Building the C++test Runtime Library
C++test's default Runtime Library has built-in support for testing multithreaded applications. No additional action is required unless you are building a custom runtime library with multithreaded support (e.g., for embedded testing). If you need to build a custom Runtime Library with the multi-thread support, add
"- DCPPTEST_THREADS_ENABLED=1" to the compiler command line.
Supported Thread APIs
The implementation of Runtime Library can use the following types of thread APIs:
- Windows Threads
- POSIX Threads
- VxWorks 6.x
Using Other Thread APIs
If you need to use another thread API (or a custom one), the following types and routines must be implemented.
Note that the CppTestThread.c file in the C++test Runtime sources contains definitions of thread support routines; it can be used as an example or as a base for changes.
TIs - Thread Local Storage
typedef IMPLEMENTATION_DEPENDENT_TYPE CppTestThreadKey; /** * Creates key for thread local storage data * Returns 0 on success */ extern int localThreadKeyCreate(CppTestThreadKey* key); /** * Deletes key for thread local storage data * Returns 0 on success */ extern int localThreadKeyDelete(CppTestThreadKey key); /** * Returns a thread specific value associate with a key */ extern void* localThreadGetSpecific(CppTestThreadKey key); /** * Associate a thread specific value with a key * Returns 0 on success */ extern int localThreadSetSpecific(CppTestThreadKey key, void* value);
Note: C++test's Runtime assumes that a mutex can be statically initialized.
typedef IMPLEMENTATION_DEPENDENT_TYPE CppTestThreadMutex; #define CPPTEST_THREADS_MUTEX_STATIC_INIT <IMPLEMENTATION_DEPENDENT_STATIC_INITIALIZER> /** * Initializes mutex * @return 0 on success */ extern int localThreadMutexInit(CppTestThreadMutex* mutex); /** * Destroy and release resources used by mutex * @return 0 on success */ extern int localThreadMutexDestroy(CppTestThreadMutex* mutex); /** * Lock mutext and return when calling thread becames is owner of it. * @return 0 on success */ extern int localThreadMutexLock(CppTestThreadMutex* mutex); /** * Releases mutex owned by calling thread. * @return 0 on success */ extern int localThreadMutexUnlock(CppTestThreadMutex* mutex);
/** * Exits calling thread * (never returns) */ extern void localThreadExit(); /** * @return non-zero if threads already finished execution */ extern int localThreadFinished(CppTestThread* thread); /** * @return non-zero if threads are supported in current build * (proper macros, libraries, compiler options were used). */ extern int localThreadsSupported(void); /** * Initializes given thread structure */ extern void localThreadInit(CppTestThread* thread);