This topic explains how to share projects and related test assets by checking them in and out of your existing source control system.
Sharing Projects and Assets with any Source Control System
Key project artifacts are in ASCII. This makes it easy to maintain them via source control, and merge changes from multiple team members in a concurrent development environment.
To share projects and test assets using any source control system:
- Ensure that your test assets (test cases, user-defined stubs, and so on) are stored within your project.
- Add the project to source control.
Other team members can access the project files by checking them out from source control.
C++test-Specific Sharing Tips
- Check in the necessary project definition files to ensure that the project can be re-created "from scratch". For example:
- (Optional) Check in additional resources as desired. For example, you can check in:
- The original project contents.
- Data sources
- If the project was configured to use options from a build data file, ensure that all users have the .bdf file in a consistent location (as set in the Build data file option in the project properties’ build settings).
- For example, you could use the project location (with files) for a single bdf. Or, you could use a workspace/temp area based on the project name.
- Resource location, project location, or environment variables can be used.
- There is no need to share the .bdf file. All users should generate it on their machines because of absolute paths used in the bdf file.
A checked in/checked out project can be imported by opening the appropriate xxx.sln /xxx.vcproj file in Visual Studio. Changes to the project structure (e.g. adding new stub files, or new test case folders) are saved in the original user's xxx.vcproj files.